A performance art piece by Tony Heaton - reimagined as a retro arcade throwback.

Now playable in browser!
Press the ‘fullscreen’ arrows on the bottom right corner of the player for best effect.

Shaken Not Stirred: The Video Game

In the UK in 1990 and 1992, campaigners for disability rights gathered to protest Telethon, a televised charity drive. It depicted the disabled as passive, pitiful recipients of care rather than people with autonomy and freedom. The protest was called Block Telethon.

Tony Heaton put together a performance art piece called Shaken Not Stirred as part of Block Telethon. Tony smashed a pyramid of charity cans with a prosthetic leg - symbolising breaking the hierarchy that disabled people suffered under. Commissioned by Shape Arts for NDMAC and developed by Harry Bushell, this game recreates Shaken Not Stirred so that you can experience the performance anew.

Designed with accessibility in mind, the game features an assisted mode for those with slower reaction times & motor functions, as well as a font-swapper which switches the game’s 8-bit font to OpenDyslexic - a Dyslexia-friendly font. Many audio cues were recorded and composed to make the game more playable to those with vision impairments, and the visuals were run through several CVD colour-blindness filters and tweaked for the greatest legibility. NDMAC will also feature a wheelchair-friendly physical arcade cabinet of Shaken Not Stirred: the video game

Credits

Design and Development: Harry Bushell

Graphics, SFX & Design: Liam Hevey

3D Artist: Benjamin Caulfield

Voice: Sam Stafford

Music: Blake Day

Commissioned and published by Shape Arts as part of NDMAC